How long has it been now since we first got our hands on the Nintendo Wii and PlayStation 3? If memory serves me right it has only been three rather short years since our lives were filled with motion controllers and blu-ray playing consoles and already there are rumors scurrying all across the web about the newest installments for each console and some of the new hardware each one may be bringing to the table. Lets start with Sony. According to a report found in the Japanese press, Sony is apparently working on a multi-core design for the PlayStation 4. The PS3 currently runs on a Cell architecture which is one of the reasons the console is hard to develop for. Early on some of the different choices Sony was looking at were Intel's Larrabee and a modified version of the Synergistic Processor Unit. However, that is all over with now as it appears Sony is working with multi-core designs. However, I don't think this is anything to get to heated over yet because Sony also announced that a new handheld is due to come out before the PS4. The PSP2 isn't supposed to come out until 2013 so there is still a bit of a wait.
Switching gears over to Nintendo, rumors have already begun to surface for the Wii 2 as well. It seems that the powers that be over at Nintendo and the suits over at Intel have been discussing hardware to power Nintendo's new console. Word on the gaming street is that the two companies may be talking about using a GPU/CPU combo for the Wii 2, similar to Larrabee. We could very well see Intel powering the new console from Nintendo whenever it comes out.
It seems the only people not discussing a new console just yet is Microsoft. Microsoft still believes that there is a vast untapped potential in the Xbox 360 and that it still has a lot of kick still left in it. With the introduction of Project Natal, among other things, we may very well see the Xbox 360 go up against a PS4 or Wii 2 before we see an Xbox 720 or something like that give it a go.
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The popular, male oriented television network Spike TV has once again hosted their annual awards show dedicated entirely to everything encompassing the video game market. A host of celebrity presenters gave out awards ranging in categories from Most Anticipated Game of 2010 and Best DLC to Best Handheld Game and the coveted Game of the Year Award.
Deciding on what game console you want to purchase can be a difficult process. Sometimes the price or the brand or the games available for that system can influence your decision. I just want to present some facts, so that you are able to make a confident decision on a system that best suites you.
Back in October, all of us Americans sat in envy as we watched folks over in Japan sit down and enjoy some good ol' family fun on the Wii with their brand new blue and pink Wiimotes. Yep, while us yanks were still furiously swinging about our plain white and black Wiimotes, Wii fans in Japan were adding a dash of color to their lives. 
Honestly, it’s difficult to find much fault with Uncharted 2: Among Thieves. It delivers an impeccably well done sequel and delivers a new standard for all third-person action adventure games to follow.
Naughty Dog, the company that developed Uncharted 2, did an absolutely incredible job revitalizing the third-person action/adventure gameplay ideas. The game is infused with a multitude of scripted events, tied to fantastic cut scenes, that keep the gamer hooked. Some say that Uncharted 2 is one of the most gameplay-focused, cinematic games that has ever been created. The game moves with a flawless liquidity that gives it such action movie-like qualities. It is fascinating the way that Naughty Dog was able to incorporate the cinematic qualities while still creating an amazing game with an intriguing yet plausible storyline.
Uncharted 2 also now features the ability to play the game from a stealth-like position. As you are hiding behind objects, you can creep around behind an unsuspecting guard and break his neck, which is a new addition to Drake’s abilities. He can also hang from ledges and pull guards over banisters to throw them to their death. Now the one disappointing level mentioned previously could have given Nate the ability to put his stealth to work, but unfortunately, the gameplay does not allow for this. The Istanbul museum heist level, which takes place early in the game, is very clinical in nature. The level is a predetermined mission failure, which can be frustrating. This level simply does not fit with the otherwise outstanding features if the game, but hey it’s only one level!
