It is the follow-up to the 2007 adventure of Nathan Drake, who is a treasure hunter, small time thief, and all around lovable rogue. We last followed Drake on his quest to discover the lost treasures of El Dorado. Now we find ourselves being drug along on a expedition to find the fabled Cintamani Stone. This hunt takes Drake from Istanbul to Tibet as he races to find the legend stone before the evil, psychopathic, warlord Zorin Lazarevic and his army.
The fantastic script, voice quality, and overall direction of the game gives Uncharted 2 a very movie-like feel. You easily develop an attachment to the real-to-life characters and will quickly become enveloped by the addictive game. Every single one of the 25 levels (except a level featuring a heist in Istanbul) includes a staggering amount of twists and turns that allows Uncharted 2 to keep its movie-like qualities. You rarely have to suffer from the feeling of aimlessly walking from A to B that typically is found in most games. Now, it’s not like there are huge ridiculously unbelievable events occurring throughout the entire game. There are plenty of smaller, more-reactive based events too. This creates a very welcome balance that allows the game to move on in a smooth fashion. This was accomplished because whenever Nate is walking from here to there he will stop to chat and interact with other characters and react to specific proceedings. This fills any instances when you have to walk between events.
A lot of the game is consumed with combat, but there are also plenty of platforming and puzzles. There is a fantastic selection of weapons to choose from throughout the game which is important as Nate must always be on his toes and on the lookout for Lazarevic’s soldiers. The covering system has been compared to that of Gear’s of War. You can easily duck behind a multitude of objects and move flawlessly between the different objects. Melee combat is made simple by having only one button to punch and one button to counter. Although this may sound like melee combat could become repetitive, the rhythmic based attack system and varied attacks can sometimes be more fulfilling than the games that require the pressing of many buttons for up-close combat.
The excellent variation of combat, big scripted events, platforming, and puzzles is presented seamlessly and keeps the game fresh from the start to the beginning. The game as a whole offers an average of between 10-12 hours of gameplay, which seems like the perfect length for Drake’s adventurous tale. From the very start, Uncharted 2 grabs your attention and makes you never want to put down your controller. Even after you’ve beat the game, it’s entertaining enough to make you want to play it again, and if not, there is always the online multi-player mode that I think should keep PS3 owner happy for quite some time. This game has everything a gamer could ever want. With the combat, puzzles, platforming, fantastic storyline, and online play there really is nothing else that you could want or need in a game. Uncharted 2: Among Thieves is simply incredible.
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