Thursday, March 12, 2015

Virtual Reality: The Future of Technology or a Passing Fad?

Conquering the world of virtual reality has been a huge dream since the late 60's. Being able to escape reality and place yourself in a different world has become such a huge thing for man kind that there are even TV shows and movies about it. Which is odd, because we watch TV and movies to escape reality, and we have to watch shows about escaping reality.

So for about the past two years we have been hearing about these huge breakthroughs in VR technology, especially after Facebook bought Oculus. Around that point is when things started getting real (no pun intended). Now Samsung and Google have their own versions of the VR technology and are coming out with their own gaming headsets. Everyone has it set in their minds that this is going to be the next big thing in the gaming world. And with all of the hype building up over the past 50 years or so, they could be very right.

The gaming world is also closely related to the world of anime as well. Some people might not see that, but gamers know what I'm talking about. Realistically, the anime "Sword Art Online" is, arguably, one of the best things that could have happened to the companies who are making these headsets. It is one of the biggest anime series to come out since Dragon Ball Z and Sailor Moon and it is all about being trapped in a virtual world created with a virtual reality headset. So it is a fact that the market for these devices just doubled.

There could be a down side though. Remember when 3D TVs were the biggest deal in the world? Yeah, me either. That's because no one cared, even after all the hype. No one wants to look like an idiot with 3D glasses on while they watch TV, and no one wants to spend 5 bazillion dollars on a 3D TV that doesn't require glasses, especially when it will probably get boring after about 48 hours and you'll just want to watch regular TV like a regular person anyway. Will virtual reality headsets be the same? Will it become more hassle than it's worth to the average gamer? Will the novelty wear off?

There is probably about a 50/50 chance in my mind. It could be the biggest deal in the world if executed correctly. And that means the systems, the headsets, the games, everything. There is just too much hassle and risk involved to make something sub-par. There really isn't that much to say about it. If the fun doesn't outweigh the annoyance, virtual reality gaming will disappear along with the dream of it.



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